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ottonascarella

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Posts posted by ottonascarella

  1. Yeah guys,

     

    It seems that forcing 3D before adding the tweens to the timeline did the trick!

     

    Problem is that the software I am building uses images instead of coloured boxes...so I have to free GPU memory somehow: we are looking at hi-res pictures moving around...so forcing 3D its kinda a bad idea.

     

    Apple needs to sort out this "promotion of layer" issue: it should not break code like it does IMHO.

     

    Thanks for the help!

    Much appreciated, really.

     

     

    ps: iPad3 is known for having worse graphics performance than iPad2...they give you a retina screen, (8 times more pixels) but only twice as much GPU power.....oh Apple...thanks.... 

    • Like 1
  2. Cheers guys,

     

    The promotion to layer concept was something that I had already thought of and experimented with. Tried z:0.1 with no luck, but havent tried force3d:true.

     

    I believe the timeline.progress(1).progress(0) won't cut it either, because I kinda do something already on the actual product I am building.

     

    Will try it, and report any further thoughts here.

     

     

     

    Cheers once again.

  3. Hi there,

     

    First of all, I just want to thank you all at the GSAP team: I love the products you are developing.

    Since I have so much love for them, and as I still did not get my member subscription (shamefull, really),

    I decided that I should report this here.

     

    I created a simple example of what the problem is on the codepen referred above.

     

    Basically, each time a new <div> tween kicks in, the previous div animation kinda chokes for milliseconds...

    On desktop computers it's hard to see, and sometimes it does not actually happen.

    But on my iPad 3 you can see it choking quite consistently. On my phone (Motorola G), it also chokes.

     

    Firstly I thought it was because of other things I was doing in the app I am developing, but now I realise that it happens even with this simple example.

     

    Any thoughts on it?

     

    I tried fiddling with lagSmoothing with no good results....

     

     

    Thanks in advance!

     

     

    Otto

    See the Pen VYpxXE by ottonascarella (@ottonascarella) on CodePen

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