The problem Blake brought up regarding how I would get the graphic to bend was put into consideration I thought of a solution, nothing new; getting the pieces in order before the code !
This is done with canvas, but it's heading in the right direction; if GSAP can't do this, and anyone knows a canvas forum please point me the direction
Simply uncoil and coil up something, lets use a wire as seen in the image as an example; it could be anything !
Does the SVG need to be coiled up or straight; I'm assuming straight ?
This is perfect. Except I set stroke="#000000" for the id=rect so I could see the rectangle, but the rectangle is not showing with a black outline ?
The only problem with your last example; post #3, is varying widths, which I know gsap can't do.
Can you control control the speed to which it's revealed by two methods, the speed someone swipes on a touch device and the speed to which someone scrolls on a desktop ?
Hi, I want to reveal this, using bezier paths, at first it's invisble, then an object moves from the top, down following the path of the image to reveal the image.
How do I hide the image before revealing ?
I do have some material on canvas, I never read
From my perspective, canvas is coding what photoshop does, except for the web. Unless I want a components effect, GSAP can do such stuff, otherwise, canvas is the best alternative.
OSUBlake - If I recall, you mentioned it may be hard to implement this on a page ?
Not Growing as in, scaling growing, growing as in literally growing, like how your finger grows, or a branch on a tree grows. A branch on a tree starts off short, then as the tree ages it gets longer.
These particle effects are good, when your going to something specific, as in a SVG graphic breaking up into particles, is this possible, all I see are examples of firework type effects, and visually as great as they may be to some, visually there sorta bland.
I see it's a limitation of SVG, bummer. One problem with Diaco example, if you increase the stroke width in the style, you see the path consist of multiple lines joined together, can this be smoothed out ?
This would be the only thing, GSAP can't adjust the width ?
Couldn't you tween the stroke width ?
What about this;
selector {stroke-width:20px}
" "{stroke-width:30px}
" "{stroke-width:40px}
Then tween using the same selector using a SVG path?
Easy, how does a tree branch grow ! Take a word, for example, apple and make a path of the word, which would consit of hundreds duplicates of the word apple, and that would form a solid path.
Carl you example shows a few words following a path, I want a growing effect along a path. The only thing I didn't mention in post #7 was the word growing, other wise the rest of that post remains the same, using words, as a growing effect as mentioned in that post as an starting example. I want to say similar to illustrators blend paths, I don't want to make confusion.
The fiddle is in the first post. I posted only the code, the loop I posted in incorrect, in other words, it won't do anything. I want to know where I went wrong ?
I did a few mistakes, position:absolute for one, thanks for the refresher
Everything works, how can I make it a series of text, as a vine would work ? Remember this is just a placeholder, not going to make a vine of text Just a note, other coding forums sometimes takes things a little too literal