TweenMax.to player, len * 2, {
bezier: {
values: pathValues
},
onUpdateParams: ["{self}"]
onUpdate: (val) ->
console.log val
}
If pathValues is an array
[{x: 0, y: 80}, {x: 100, y: 200}]
, is there a way to check which value in a path is a current bezier segment?
I have a character that should follow a path and I need it to look forward one step in path, in order to change its animation texture.
Here's a demo: http://iccthedral.github.io/2014/10/10/PIXI-ex1.html
- Right click on a tile moves the knight (or whatever) to that position.