Hi,
I have two questions, i've already some kinds of solutions, but I would to know if you have some ideas about it :
first, I would to know if I can easily combine drag and bezier : I mean, drag an object along a bezier curve using drag & bezier plugins?
My current idea is to create a timeline with my object animated along the curve, stop this animation, and control the timeline with a simple horyzontal drag in the bounds box of the curve. Do you see what I mean ?
Then, I would to be able to draw the curve ( dotted.. but it's another problem ), do you have any ideas of how I can convert my bezier coordinates to use canvas's method quadraticCurveTo() for example ?
Let me know if you have any suggestions, advices..
Thanks !