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neb

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  1. Crystal clear. Thanks again @OSUblake
  2. I certainly am. Thanks for the pointers and the demo! So appreciative of the support and the amazing GSAP library. One last questions, actually, I see you use gsap.to() and not TweenLite.to() - is the gsap version a wrapper for this same functionality? Is there a benefit to not using the TweenLite approach and vice-versa?
  3. @OSUblake thanks for the swift reply and the welcome! Okay, so the 0,0 x/y coords pass will reset it to its starting transform coords, great. And if you wanted to pin it to a specific position in the pink area, once it hits, how would that be achieved? Is it possible to get the pink areas x/y coords and then position it with some logic based on that?
  4. Hello, I am struggling with something, and I know from reading other threads that x/y coords system is can of worms, but... I have simple system that you drag and drop a series of blocks onto a hitarea. If the block misses its intended target it returns to its start position. If a block hits the hitarea it would then position to an area within the hitarea. If you frag the item out of the hit area it would return to its original x/y coords when the page was loaded. I have looked at startX and startY, but once a draggable is repositioned its startX and startY (0 and 0) are updated to it's new position. What is the best way to position a Draggable to a x/y coord within its bounds element? Or I suppose the question could be, how do you position a draggable in a global positioning system. Hopefully this makes sense. There's a code pen attached. Thanks!
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