Ghost_V
Content Type
Profiles
Forums
Store
Blog
Product
Showcase
FAQ
Downloads
Posts posted by Ghost_V
-
-
Thanks! All is working correctly now. For starling mc I have used radians in autoRotate property.
-
HI! I have a problem with using of orientToBezier parameter for starling movieClip.
var anim:starling.display.MovieClip = new starling.display.MovieClip(StarlingManager.getInstance().getTextures("anim_0","anim00"));
//anim_0 is png of starling spriteSheet
TweenMax.to(anim, 10, {bezierThrough:[{x:1000,y:800}, {x:800,y:650}, {x:600,y:555}, {x:400,y:250},], orientToBezier:true, ease:Linear.easeNone, onComplete:onTweenComplete});
// if orientToBezier:false - anim is moving correctly, but when orientToBezier:true - it is rotating chaotically and all the time it is moving through the curve.
What should I do to move movieClip with rotate exact according to the bezier curve?
Thanks!
BlurFilter for Starling Sprite
in GSAP (Flash)
Posted
I have starling sprite.
var image:starling.display.Sprite = new starling.display.Sprite();
Is in TweeLite positbility to make a blur effect for starling sprite like as for flash movieClip?
Like in this way:
TweenLite.to(image, 10, {blurFilter:{blurX:10, blurY:10}});
Help, please!