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Ghost_V

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Everything posted by Ghost_V

  1. I have starling sprite. var image:starling.display.Sprite = new starling.display.Sprite(); Is in TweeLite positbility to make a blur effect for starling sprite like as for flash movieClip? Like in this way: TweenLite.to(image, 10, {blurFilter:{blurX:10, blurY:10}}); Help, please!
  2. Thanks! All is working correctly now. For starling mc I have used radians in autoRotate property.
  3. HI! I have a problem with using of orientToBezier parameter for starling movieClip. var anim:starling.display.MovieClip = new starling.display.MovieClip(StarlingManager.getInstance().getTextures("anim_0","anim00")); //anim_0 is png of starling spriteSheet TweenMax.to(anim, 10, {bezierThrough:[{x:1000,y:800}, {x:800,y:650}, {x:600,y:555}, {x:400,y:250},], orientToBezier:true, ease:Linear.easeNone, onComplete:onTweenComplete}); // if orientToBezier:false - anim is moving correctly, but when orientToBezier:true - it is rotating chaotically and all the time it is moving through the curve. What should I do to move movieClip with rotate exact according to the bezier curve? Thanks!
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