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Nameless415

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  1. Hey! I was just looking for this, but didn't find anything related to it on the docs, just a heads up so you guys can update it! It works just as expected, thanks very much btw
  2. Oh wow that was simpler than I thought HAHAHAHAHAHA That's exactly what I want, you are an absolute BEAST Jack! I was doing the utmost dreadful shenanigans to try and get this behavior... Guess I just don't have enough experience with the tool yet Thank you so much!
  3. Hey guys, hope you all are having a great week! Is there any way I can achieve the 'radius' functionality using the 'rotation' type Draggable? I tried hacking my way into it but no good My problem is that when defining the liveSnap property on a 'rotation' Draggable, the grabbed element just instantly jumps from snap to snap instead of smoothly rotating around and then locking position once it is close enough to a given snap point (like what happens when using a 'x,y' type Draggable: https://codepen.io/GreenSock/pen/wgapaY) This codepen is the closest I've found to the result that I want, it works fine the way it is, but as soon as you add liveSnap: true, the dragging just becomes truncated ⬇️ Thanks in advance!
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