I'm I doing something wrong here ?
If paused is true, the callback fire, but not if I use paused and play.
At first I didn't set second play parameter to false, but even with .play(0.5,false) callback doesn't fire.
Thanks for help.
function test(){
console.log('done');
}
var animContPress = TweenMax.to($("#contpress"), 1, {left:'0',ease:Power2.easeInOut,onComplete:test,paused:true, suppressEvents:false});
animContPress.play(0.5,false);