Hi,
I'm trying to do an infinite random tween using the following code
TweenLite.to(box, 2, {left:Math.random() * 600,onComplete:completeHandler, onCompleteParams:box});
and the handler is
function completeHandler(obj) { if (obj) TweenLite.to(obj, 2, {left:Math.random() * 600,onComplete:completeHandler, onCompleteParams:obj}); }
but after 2 tweens, the parameter becomes null. I can use this.target instead, but there seems to be
a bug
thanks
Jon