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nbuechi

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  1. Hi, I'm just doing my first small project for the iphone. More a test. I coded as usual, including some TweenLite stuff. I used a delayedCall and a TweenLite.to in my code, but when I test it on my iPhone, it doesnt work. If i simply call object.visible = false; this works. Is there a general problem? Thanks a lot!
  2. Hi, I'm a big fan of Tweenlite, using it hard! So I'm working now with Flash CS5 IDE. When I try to tween via Tweenlite from my AS3 scripts, everything works fine, except the "tint". (alpha and scaleY are fine...) Is there any known Issue with that? Here is my Tweenlite line I'm using: TweenLite.to(mainReference.tinter, 10,{tint:0xFF4F21}); Thanks for some help.
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