Hey Jack,
I am using TweenMax 10.12 (AS3).
I have run into a problem where... if I tween something like so...
TweenMax.to(thumb, slideTime, {transformAroundCenter:{rotation:this.layoutData[index].rotation},
x:this.layoutData[index].point.x,
y:this.layoutData[index].point.y,
ease:Back.easeOut,
onComplete:thumbTweenComplete,
onCompleteParams:[thumb]
});
then later try to do something like...
TweenMax.to(clickedThumb, slideTime, {transformAroundCenter:{rotation:this.layoutData[0].rotation},
bezierThrough:[{x:200, y:200},
{x:this.layoutData[0].point.x,
y:this.layoutData[0].point.y}],
ease:Quad.easeOut,
onComplete:thumbTweenComplete,
onCompleteParams:[clickedThumb]
});
The x, y of the object will not tween. I tried using overwrite:1, that seemed to work, but it doesn't work in a browser?? Have you ran into any problems with do a normal x, y tween then later trying to do a bezier tween? Thanks