Hey,
I've had to create a banner that plays an animation when the user mouses over a particular part of the banner. I've got the first part working using:
onRollOver = function()
{
TweenLite.delayedCall(0,anim3);
TweenLite.to(strobing_corner, 0.75,{_alpha:0});
}
Now the problem comes in when I start the animation by mousing over the banner then moving the mouse away and then over it again which pauses the animation for a little bit before it continues again.
Is there a way for me to use the above code to only be effective once and stop it interupting the animation every time a user mouses over the banner until anim3 is done?
Thanks for your help