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alpoman

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Everything posted by alpoman

  1. Thanks, I got it working well with flinging a ball- the one thing I noticed, is that if your draggable object is smaller ( a ball, a missle, etc), you dont want to use the objects mouseup detection - you want the stage mouseup to trigger the mouseup function. If you use the objects, and swipe really fast, you wont be over the object anymore, and the mouseup wont trigger. if you use the stage, it will always trigger - hope this helps someone - andy
  2. Hello, are there any as3 versions of the draggable demos? I think I saw a dial one on here, but I really need the one where you throw things and it snaps to a square target, http://www.greensock.com/draggable/ thanks in advance and sorry if its already been posted here, andy
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