Hi guys,
context: im creating an infographic where tv-ratings are being visualized.
I have a huge TimelineMax where 1000 dots (mc's) are constantly being tweened. This timeline is attached to a standard Slider from the Flash Components.
Now, if i let the timeline play, no errors occur.
When i skip ahead or back in time, some dots (that were in the middle of tweening) just stop playing and just stand there half-way....
please check it out herrre:
http://dominggus.nl/...fstuderen/temp/
this is what happens when you skip/drag the slider:
switch(event.type)
{
case UIEvent.THUMB_DRAG:
mainTimeline.goto(event.value, false);
break;
case UIEvent.THUMB_PRESS:
mainTimeline.gotoAndStop(event.value, false);
break;
case UIEvent.THUMB_RELEASE:
mainTimeline.gotoAndPlay(event.value, false);
break;
case UIEvent.SLIDER_CHANGE:
if (!bottomSliderGUI.playMode)
{
mainTimeline.gotoAndStop(event.value, false);
}
else
{
mainTimeline.gotoAndPlay(event.value, false);
}
break;
}
mainTimeline is a TimelineMax, and for each dot/mc (viewer), this is being used:
mainTimeline.insert(new TweenLite(viewer, 1, {x:target.x, y:target.y}),labelTime);
who can help me?
what seems to be the officer, problem?????