Hi,
Here we go:
I have an XML that has a bunch of loader nodes:
<mdiGame>
<mdiAssets>
<MP3Loader autoPlay="false" load="true" id="bigWin" url="assets/sounds/Big WIn.mp3" />
<MP3Loader autoPlay="false" load="true" id="letterNoMatch" url="assets/sounds/Letter No Match.mp3" />
<MP3Loader autoPlay="false" load="true" id="letterPickUp" url="assets/sounds/Letter Pickup.mp3" />
<MP3Loader autoPlay="false" load="true" id="letterPlace" url="assets/sounds/Letter Place.mp3" />
<MP3Loader autoPlay="false" load="true" id="matchWord" url="assets/sounds/Match Word.mp3" />
<MP3Loader autoPlay="false" load="true" id="background" url="assets/sounds/Quantum_Jazz_-_03_-_Jingle_Jazz.mp3" />
</mdiAssets>
</mdiGame>
That xml is being loaded within a LoaderMax instance along side other elements:
var gameXmlLoader:XMLLoader = new XMLLoader(gameXmlPath, {name:"gameXml"});
_assetLoader.append( gameXmlLoader );
gameXmlLoader = null;
_assetLoader.load();
My problem is that the assets in teh xml are not being loaded along with the xml itself... Is that how its supposed to work?