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Fernando Matias Cohen

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Everything posted by Fernando Matias Cohen

  1. I feel like I'm close to achieving at least the vertical slide animation, the cards appear one at a time correctly and go up, but I have 2 problems. The snap is not positioned well, since the card is not centered in the scroll, and when I scroll up, it seems that there is a glitch in the animation, could you guide me a little with that? https://codepen.io/designfenix/pen/bGybyrd?editors=0010
  2. Hola Rodrigo!! Thanks for the help, the problem is that basically I need it to behave like a vertical slider with navigation etc., but for the timeline to be the scroll, and in the examples you gave me I don't see that it's close to what I'm looking for .. but hey, thanks anyway, I'll keep trying
  3. Hello! I haven't asked for help in a while, but I haven't used Gsap in a while, so I'm a little rusty. I'm having trouble with a transition that I think should be pretty easy, but I'm getting tangled, I just need the section to be pinned, and that as you scroll, a card is positioned in the middle at the title level, and in the next scroll, that card goes up, and the second one remains, etc.. then I have I have to refer it to a page that is on the right side vertically, but I later see how to solve it, mainly I am getting dizzy with the snap and stagger
  4. jaja I'm sorry! I already found the solution, the problem is that I was declaring the timeline every time it showed the detail... now I declare the timeline only 1 time, and I only call play or reverse, thank you very much anyway! I can't delete the post.
  5. hello geeky friends, I'm facing a problem that should be simple but maybe I'm tired and I can't solve it. when you click on any Pokemon, it does an animation to "pokemon detail" and when you click on "back" it goes back to the list... but if you repeat the process several times, every time you click on back you have more and more delay in the timeline... would someone know where my mistake is? Thanks a lot!
  6. That smooth transition is what I was looking for, thank you very much, I'm going to analyze and implement your advice, I'm also going to see about adding a particle emitter at the end of the bar, and I'm going to use the keyPower to make it more or less drop particles. I'll let you know how it goes later, thank you very much!
  7. Perfect, both tips implemented, how can I make the progress movement smoother?, it looks very hard when it increases and when it decreases the bar
  8. Hello everyone!, I wanted to try to perform the typical power bar functionality based on the keyUp event, but let's say that the functionality was not very fluid, if someone has an idea of how it could be more fluid, I accept the ideas to learn, many Thank you. ?
  9. Thanks Cassie, I've been following you on codepen for years, I admire your projects.
  10. ok, I already found the problem and solved it, but I don't know how to delete the post, I'm sorry
  11. Hello! It is my first query in this forum, I hope you can help me understand why a transition is not fulfilled, to be specific between line 99 and 105 of this code, I assign a background position, and it does not work. I am using google translator, have compassion, thank you very much.
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