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PROBLEM: Need to alter TweenMax element after it's been paused

mandark test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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var tm = new TimelineMax();

var bgTween = new TweenMax();

var barWidthTween = new TweenMax();

var groupCount = 4;
var clickCount = 0;
var animationTime = 5; // seconds
var targetSelector = '#statusBar';
var splitTime = animationTime / groupCount; //1.25 second



// this will basically eval to 25%, 50%, 75% & 100%
var animWidth = ((100/groupCount)*clickCount);
switch( clickCount ){
    case 1:
          bgTween.to(jQuery(targetSelector),animationTime ,{backgroundColor:'#454545', onComplete: resetCSS}),
          barWidthTween.to(jQuery(targetSelector),splitTime ,{width:animWidth+"%", onComplete: pauseAnimation})
    // presumes first click/case has already been met (this is the part thats not working)
     tm.append( barWidthTween.to(jQuery(targetSelector), splitTime,{width:animWidth+"%", onComplete: pauseAnimation}) );





Note: var "barWidthTween" has a callback after the 1.25 second execution to pause the whole timeline before the var "bgTween" has finished. [ it should still have another 3.75 sec's left ]




A colour bar that changes colour over a 5 second period, while that same bar increases in size on every click. "hense the need for the pause every 1.25 seconds"



I need to be able to reverse this motion also which is why im not using multiple TimelineMax instances.



I hope I've made my problem clear and if not, i'll try and add some clarity.

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