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CirclePath2D removeFollower problem

dmb85 test
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I'm having a problem with CirclePath2D; specifically in removing and adding PathFollowers. What I've found is that, if I try to remove a PathFollower, add it back, then remove it again, it seems to remove all PathFollowers rather than just the one I've passed to the removeFollower function. Really the only other way I'm interacting with these PathFollowers is by adjusting the scale of the CirclePath2D that they are parented to. Anyone know what might be the problem here?

 

I've attached a simple demo showing whats going on. I expect that its just something obvious that I've overlooked, but maybe its not.

 

Thanks!

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