DRJO Posted September 22, 2021 Share Posted September 22, 2021 How can we easily disable snapping if the nearest snap point is not within a proximity of a snap point ? I didn't create a pen because I am using members inertia plugin. Many thanks Link to comment Share on other sites More sharing options...
Solution OSUblake Posted September 22, 2021 Solution Share Posted September 22, 2021 Welcome to forums @DRJO You can use the trial version of all our plugins on CodePen, CodeSandbox, etc. You should use a snap points function, and if the point isn't within a certain radius, return the point that was passed in. Otherwise, return the closest point. snap: { points: function(point) { // now you can run whatever logic you want in here, like // looping through the other boxes to see which is closest // and if it's within a certain distance, apply the snapping. // Just return the adjusted point with x/y properties or // if it's not within the range, return the original point: return point; } } This thread should help give you some ideas. 3 Link to comment Share on other sites More sharing options...
DRJO Posted September 29, 2021 Author Share Posted September 29, 2021 this.dragger = Draggable.create('#progressbar__handle', { type: 'x', lockAxis: true, bounds: '#progressbar', snap: (value) => { let val = this.offsets.filter((n) => { return Math.abs(n - value) < 35 }) if (val.length) return val[0] }, overshootTolerance: 0.5 }) Cheers @OSUBlake, sharing my solution above. 1 Link to comment Share on other sites More sharing options...
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