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delayedCall [as2] useFrames:true

friendlygiraffe test
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Absolutely. That's exactly what the last parameter is for.

 

AS2: TweenLite.delayedCall(delay:Number, onComplete:Function, onCompleteParams:Array, onCompleteScope:Object, useFrames:Boolean);

 

AS3: delayedCall(delay:Number, onComplete:Function, onCompleteParams:Array, useFrames:Boolean);

 

So your call would look like:

 

TweenLite.delayedCall(1, createHoles, [], this, true);

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