Hm, that's a little tricky in Three.js, but I think this'll do it:  var _gsScope = (typeof module !== "undefined" && module.exports && typeof global !== "undefined") ? global : this || window; (_gsScope._gsQueue || (_gsScope._gsQueue = [])).push(function () {     "use strict";     var _xyzContexts = "position,scale,rotation".split(","),         _contexts = {x:"position", y:"position", z:"position"},         _DEG2RAD = Math.PI / 180,         _visibleSetter = function(target, s
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