Aha, this looks like an order-of-operation thing. Let me take a step back and explain the dilemma....   The CSS spec allows you to define a transform string with any order you want (like rotateX(), then rotateY(), then translateX(), then skewX(), or whatever) and it performs them in the order you declare. If you switch the order around, you can get drastically different results visually. This may seem really cool...but for animators, it can be an absolute mess. It's one of those "features" tha
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