Hi, am trying to tween little bit physic inertia when the mouse move.
I don't know if is the good word in english. "inertness" ?
My target it when mouse are move, the sprite follow the mouse with inertia on rotation values.
But when mouse stop, call a elastic tween to give a physic feeling.
The result are not optimal here , and maybe no very performance friendly.
If any tweener or math pro can help me on this ?
A made a codePen
if you try Move mouse and stop it very fast , you will see the feeling am targeting.
It not work all time this is also weird, maybe bad code or math logics here.
Am no a pro in physic sorry.
thanks a lot for any help guys
https://codepen.io/djmisterjon/pen/EJzBzV
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