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Showing results for 'normalize lerp clamp'.

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Found 4 results

  1. Hi Kreativzirkel, "normalize OR lerp OR clamp" copy and paste in the Forums Search (see above) will present all posts and comments by BLAKE regarding this topics. Best regards Manfred
  2. I guess you don't mean the post in the current thread. But I can't find a link. I would love to read Blakes post about normalize, lerp and clamp
  3. How to create a scroll driven animation seems like a much different question than what you were originally asking. The easiest way to go about this is to learn ScrollMagic which is a very robust api for controlling GSAP animations via scroll. http://scrollmagic.io/examples/ Check out Petr Tichy's ScrollMagic resources: https://ihatetomatoes.net/?s=scrollmagic&post_type=post&ref=5 Blake has posted often about controlling animations via scroll without ScrollMagic so you could try to re-engineer some of these to suit your needs: and be sure to read this post where Blake talks all about normalize, lerp and clamp and there are a bunch of great videos to watch too.
  4. I guess you didn't see my last post from that thread. http://greensock.com/forums/topic/14912-parallax-scrolling-sections/?p=64150 I had a demo on there showing how to map values to Draggable... http://codepen.io/osublake/pen/4242b3be53fba428093ba873b7ec07af?editors=0010 I just looked at Chrysto's site. The functions he posted are actually the same ones I posted. percentToRange is lerp (linear interpolation), rangeToPercent is normalize, and right below those he had a bounds function, which does the same thing as clamp.
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