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Posts posted by opamint
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Hi,
I'm trying to insert a callback into a timeline using this code:
<script type="text/javascript" src="src/uncompressed/TweenMax.js"></script>
.
.
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tl.to( d1,1, {css:{autoAlpha:1}})
.to( d2,1, {css:{autoAlpha:1}},0)
.to( d3,1, {css:{autoAlpha:1}},0)
.addCallback(pauseMyMovie,14.5)
and I'm getting this error message:
Uncaught TypeError: Object [object Object] has no method 'addCallback'
Without addCallback line everything is working fine.
What I'm doing wrong?
Thank you very muck!
Octavian
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Now it realy works!
Thank you very much! I believe that your product is fantastic!
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I know that some instructions are redundant but I've used them hoping that will fix the issue.
I've downloaded the new package but the problem still persists. What else should I change in order to make it works? I've set the currentProgress to 100000 for the reversed flow because I want a virtualy endless loop.
I've also tried the timeScale property, but if the command is repeted this will double the speed of the flow again and again, so I believe the duration property is a better option.
Thank you!
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Yes, this is the issue. You have right, the currentProgress is 0 but I've already tred something like as you are suggesting but still the flow stops.
Here is the code attached.
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Here is the fla file which shows the issue.
Thank you!
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My code is pretty big and I have to make a simple version which shows the same issue. I will send you the fla file tomorrow.
Thank you very much!
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Sorry, it's my mistake. The code still doesn't work. When I thy to change the duration "on the fly" for the tween which have reverted flow, the movement stops.
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It works!
Thank you very much for your quick solution!
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I have a problem when I change the duration of the tween "on the fly".
I use repet=-1 option (repeted indefinitely) and when I set the new duration , the tween is stoping after that duration, without repeting the tween.
What should I do in this case?
Thank you!
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Sure.
I try to control myTimeline using two buttons for play and for pause.
The swf is visible loaded and is visible playing when I try to pause it.
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Hi,
I have a file which has a timeline like this:
var myTimeline:TimelineMax = new TimelineMax();
This file is loaded inside a main movie and I have to pause/play the load movie timeline from the main movie.
The swf file is loaded inside a movieClip named slideContainer.
I've tried something like this but doesn't work:
slideContainer.myTimeline.pause();
and
slideContainer.myTimeline.play();
I have to mention that the loaded swf file is for sure the slideContainer because I've done something like this after the loading of the swf:
function loadFinished(event:Event):void {
slideContainer=event.target.content as MovieClip;
addChild(slideContainer);
}
Do you have any suggestions?
Thank you very much!
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Thanks for your answer. I am a huge admirer of your work.
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Here is a CS3 version with two tubes. You have to use the latest greensock classes inside the com folder.
You don't need to make the tweens transparent. A mask can be used instead.
There is someone who knows how to use a path generated with the pencil tool not programmatically like in greensock example?
Thank you!
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I believe spycatcher need something like I've done in the attached file. The boxes and the path should be added to a MovieClip and than you can apply masks and color effects to this movie.
I have a question for greensock: It is possible to use a complex path created using the pencil tool not just a path defined programatically?
Thank you very much!
addCallback error
in GSAP
Posted
It works !
Thanks!