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eisaias2000

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Posts posted by eisaias2000

  1. makes sense to call a function, thank you! 👏 

     

    Do you think that this solution functions in a more complex timeline? My intent is to make an animation where one caracter talks, then stop talking, other caracter start talking and then the fist caracter start talking again.

  2. I'm using autoplay=false to load a swf using SWFLoader. As expected, the swf is stopped during the timeline.

     

    Is there a way to make it play without knowing how many frames it has(without using the plugin "frame")?

  3. I made an application that creates a timeline mounted via xml (loads several external files).

     

    usually the application runs correctly, but when I use the timeline slider to change the position of the timeline occurs a bug. Especifically, when I release the mouse, the frames per second fall and greatly reduced application performance. It gives a small locked before returning to run normally

     

    it is and example. Anyone, can point some light?

     

    http://www.datis.com.br/arte/M1T2.htm

  4. I havea main file that loads various external elements, defined by an xml,as swf, images and sounds.

     

    Through the xml ,I define the sequence and properties of tween. It turns out that at certain times the total size (external xml + files) is very heavy (more than 4mb).

     

    is there any way to make a buffering, loading the beginning of the sequence and then loading the rest?

     

    XML example:

    <item type='swf' instance='ilu001-plano_1_mc' tween_visible='1' duration='.1' />

    <item type='swf' instance='ilu001_plano_1_livro' tween_visible='1' duration='.1' />

    <item type='mp3' target='Loc0065.mp3' estimateBytes='102400' instance='LOC0065' pers='Julia' pers_action='FALAR' />

    <!-- TEXT --> <item type='swf' instance='legenda_mc' duration='0.1' tween_textIndc='18' />

  5. To make a smooth transition, I have to start the back of "z" and "rotationY" before the first animation is complete. But doing it, when I backwards the timeline, the 'movieclip' remains fuzzy (don't back "z" and "rotationY" to "0")

     

    When clicked:

     

    TweenLite.to(box, 0.4, { z:160, scalex:4, scaleY:4, rotationY:30 } )

    TweenLite.to(box, 0.7, { z:0, scalex:4, scaleY:4, rotationY:0 , delay:0.2} )

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