makis2404
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Posts posted by makis2404
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Thank you very much!
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Thanks a lot!
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Hello Sahil!
The book you told me its great!
I have to thank you!
I am reading slowly and for the firs time I can tell that I can understand some things about small games!
I have made a new pen!
If you know any other book about small games (javascript) I would be thankfull to tell me about!
See the Pen QVLjjV by makis2404 (@makis2404) on CodePen
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Thank you very much Sahil!!!
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What is the code for collision detection in this pen?
Between the rect and the wall?
I have tried several things but I cant find it.
Btn on.mousedown => rect goes down
Thanks
See the Pen EpJbvQ by makis2404 (@makis2404) on CodePen
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attr{x:10}
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Thank you very much! It is very good!
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Thank you!
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I made my 3rd mini game. It is built on timelines not on handlers.
I had to write a lot of code, with the same things again and again.
So is there something for that?
Thanks.
See the Pen YjdZgv by makis2404 (@makis2404) on CodePen
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Thank you very much Craig!
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Thank you guys for your help. Point C and Carl especially.
I am going to have a look at your best informational articles and videos!
In the meantime I have finished my second mini game!
You can have a look and tell me your comments!
Thanks!
See the Pen bjjowY by makis2404 (@makis2404) on CodePen
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I can read It now and It is simple and I can understand It. I think It is a perfect pen for helping me with my pen. Thank you very much.
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Thank you!
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My first GreenSock mini Game!
If you have any suggestions for better coding but not to intricate with greensock termimology, just simple gsap things and terms I would be glad to listen to you!
See the Pen jpKwer by makis2404 (@makis2404) on CodePen
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Thank you very much!
It is a little complicated but I think It is a good lesson to work with It!
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Ok. the first one is what I need. to pause the tank and animate an explosion. I have made it in a simplified timeline whith no event handlers and a <g> with circles and rects as the tank. And you can fire on click the tank. there is a score on top. There is a mistake at css of <p> (fill instead of font-color).
See the Pen yqKxKG by makis2404 (@makis2404) on CodePen
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In this animation there is an inner sequense where the tank is going on.
I wan to pause this moment so I can add some flames (see the image below).
Insteed of every time waiting until this moment and trying to put correctly the flame.
How can I go inside the event handlers and find and manipulate tha scene?
See the Pen OwvZNm by makis2404 (@makis2404) on CodePen
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Thank you very much! Yes this is the solution of the problem!
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It is like a flash on camera, a couple of seconds after the tank begins!
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tl = new TimelineLite(); //is there any difference here
tl = new TimelineMax(); //from here
When I choose the first and when the second?
Is there any diference?
Then
tl.to //when choose this one
TweenMax.to //and when to choose this
What are the diferences?
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Preface
I have an Odyssey in the "space" of D3.js, until I found GreenShock.
I wish have found it earlier! I didn't need the (big?) data, just the animation!
Chapter 1
Here is the problem of my gsap-animated page.
When the page opens there is a black strip on top of image instead of
$("#field"), {scaleY: 2}
(If you replay, it corrects).
After 5 sec begining the animation, an instand flare fires in frond and under the tank!
See the Pen PBKdRY by makis2404 (@makis2404) on CodePen
collision detection
in GSAP
Posted
THANK YOU VERY MUCH!