Jump to content
Search Community

sygad1

Members
  • Posts

    25
  • Joined

  • Last visited

Posts posted by sygad1

  1. Thanks, but that's moved away from the result i'm after

     

    This is fading in at a stationary point then moving up, pausing, moving up and again at a stationary point, fading out

     

    It might be easier to imagine the entire list wrapped around a cylinder and the cylinder is rotating

     

    The 1st item starts at the bottom and moves AND fades into the red box, pauses for 1s, then moves AND fades out at the top

     

    As each item reaches the red box, the next on the list appears and the cycle starts over

     

    By the time the 3rd item has started its animation at the bottom, the 2nd item is in the red box and the 1st item is just about to fade out at the top.

     

    The only stationary point is when an item is in the red box

     

    Hope that helps and again, cheers for the help

  2. Hi All

     

    Having a bit of a problem with staggered animations.

     

    I want to stagger a list so that it fades in and moves up, pauses for 1s, then fades out and moves up even more, effectively:

     

    Fades in from y:100
    Pauses for 1s
    Fades out to y:-100

     

     

    I tried with a staggerFromTo but it just whizzes past and everything is performed in 1 go, putting a delay only delayed the start of the animation, not put a pause in the middle.

     

    I tried with a timeline, which works, but only for 1 item, when multiple items are used, they stack on top of each other in a mess.

     

    Any help appreciated

    See the Pen eRqqJq by sygad1 (@sygad1) on CodePen

  3. Tell me about it

     

    I've been playing with this for 2 solid weeks, i've barely scratched the surface of what it can do but im making a little progress.

     

    A massive thank you as well to the forum answers, quick, accurate and helpful, it's worth the money alone just for that.

     

    I'll get sorted now with a license, too good not too.

     

    Cheers

    • Like 2
  4. Hi All,

     

    I'm wanting to use drawSVG and Throwprops plugin on my personal site, there are no chargeable sections, it's just a portfolio site.

     

    I want to know what happens after a year, do these plugins disable?

     

    I don't mind paying the $99 once, but I can't justify an ongoing cost forever for 2 effects.

     

    Can someone please clarify what happens after the year?

     

    Cheers

    • Like 2
  5. The idea is that when you press the menu,  (hamburger) icon, it will animate the individual items into the circular pattern, which should suggest that it also moves in that direction.

     

    The next part is to animate the sub level navs that expand as a layer over the original one

  6. Hi all,

     

    Trying to make a circular nav with flick, spin and rotating properties.

     

    Got it to rotate, but it doesn't seem to flick spin with accelerating and de-accelerating momentum

     

    I've added the draggable plugin and set throwProps to true.

     

    What am I missing / doing wrong?

     

    Any help appreciated.

    See the Pen gxPKMM by sygad1 (@sygad1) on CodePen

  7. @OSUblake thank you for that, very interesting way of doing it and actually a lot closer to what I had in mind from a finished visual. The offset is an idea I have been bouncing around to limit the amount of movement and it helps to keep it close to the original shape without it collapsing too heavily onto itself.

     

     

    • Like 1
  8. Hi All,

     

    I've created a fish eye scaling effect but it uses lots of individual tweens, it seems VERY redundant.

     

    I tried creating a timeline but it didn't work at all

     

    Would a timeline approach for this work, given I need the instance of the object being hovered?

    See the Pen NvPQWd by sygad1 (@sygad1) on CodePen

  9. Hi All,

     

    Im trying to get 2 tweens to animate at the same time when I mouse in over a link, and to reverse the animation when I mouse out.

     

    Each tween is working correctly in isolation, they're just not workingvery well together at the same time. The 2nd time you hover, the 2nd tween just jumps between its start and end points, there is no animation at all.

     

    I tried adding the position parameter of "0" to the second tweens but it didn't solve the problem

     

    Any help appreciated

    See the Pen KvPJKP by sygad1 (@sygad1) on CodePen

  10. Hi All,

     

    I'm trying to create a continuously changing polygon animation that uses randomly generated values for the points.

     

    I've got it working for the 1st set of generated numbers, but it doesn't use the subsequent set of values.

     

    It keeps repeating between the initial shape points and the 1st set of generated points.

     

    Any ideas on how to "refresh" the points so it can constantly change the shape of the polygon

     

    Cheers

    See the Pen ZydmKV by sygad1 (@sygad1) on CodePen

×
×
  • Create New...