TrinhVanDan
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Posts posted by TrinhVanDan
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23 hours ago, PointC said:
I'd start by forking that demo and then convert the x/y coordinates he's using for use with the Bezier plugin. Check out the docs here:
https://greensock.com/docs/Plugins/BezierPlugin
Once you've done that, you can get help with your GSAP related questions by posting your demo and question back here.
Happy tweening.
My demo is basic. I want to move light first slow, after that fast, and some repeat time, it slow down and stop. How to do that. Thanks
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29 minutes ago, PointC said:
Sounds like you want to ease into the animation and then ease out of it. Please take a look at the easing docs here:
https://greensock.com/docs/Easing
If you have a specific GSAP question, please provide a demo. More info:
Thanks and happy tweening.
I want to create tween like that:
See the Pen qdmPGr?editors=0010 by simonswiss (@simonswiss) on CodePen
.How to use bezier plugin in timeline fromto
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I want to create a bezier motion in canvas. First it moves slow, after that it moves fast. Finally it moves slow and stop. How to do that. Thanks. Example: the car runs on the street. It starts slow, after it moves faster and finally it slows and stop.
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I use tweenmax 1.20.2 to tween object in canvas. I use lagSmoothing to make sure the tween run when my tab is not active. but it doesn't work. It works with version 1.91.1.
here is my code:
window.addEventListener('blur', function () { TweenLite.lagSmoothing(0); }, false); window.addEventListener('focus', function () { TweenLite.lagSmoothing(1000, 16); }, false);
How to run with tweenmax 1.20.2. Thanks
how to killall tween of one game?
in GSAP
Posted
I have two games on one tab. How to killAll tween of one game not effect other game. I use TweenMax.killAll(), it stop all tween of two games. Thanks