So as you can tell I want the "cells" to rotate and grow then go back to their original size.
What I noticed is that sometimes, and usually with the rotations, the tweens don't fully complete. And by fully complete I mean the onComplete is called fine but the tweening properties don't match what I asked TweenLite/Max to do. In one situation I just recently had the cellArr[1] (the middle cell or second call here) still had about 45 degrees of rotation left, so it was diagonal yet the other ones were perfect. Is there a better way to write this? I notice this when I use both TweenMax and TweenLite actually. I love the libraries too!
tweens not always completing
in GSAP (Flash)
Posted
Hi,
Ive been using the Tweenlite and TweenMax for a while now.
I notice sometimes (mostly on rotations) where a tween will not fully complete. Here is some example code:
So as you can tell I want the "cells" to rotate and grow then go back to their original size.
What I noticed is that sometimes, and usually with the rotations, the tweens don't fully complete. And by fully complete I mean the onComplete is called fine but the tweening properties don't match what I asked TweenLite/Max to do. In one situation I just recently had the cellArr[1] (the middle cell or second call here) still had about 45 degrees of rotation left, so it was diagonal yet the other ones were perfect. Is there a better way to write this? I notice this when I use both TweenMax and TweenLite actually. I love the libraries too!
Thanks
rhg