peterdavidsson
Content Type
Profiles
Forums
Store
Blog
Product
Showcase
FAQ
Downloads
Posts posted by peterdavidsson
-
-
ok! thanks for the reply!!
I don't really get it to work though, the error i'm getting is:
1120: Access of undefined property e. (for this: var myTween:TweenMax = new TweenMax(e.target.textbox_mc, 1, { x:0, y:0, alpha:1, overwrite:2, paused: true})
1061: Call to a possibly undefined method play through a reference with static type gs:TweenMax. (for myTween.play()
Where should I put the var myTween:TweenMax = new TweenMax etc..? right now its at the place where I declare my variables.. I tried put it in a function but that didn't work either...
-
I tried this but it doesn't wait for complete...
TweenMax.to(picturesArray[i].img_bg, 2, {alpha:0, onComplete:hideThis(picturesArray[i])})
-
Hi I'm trying to use the revese function but I get an error saying that the "1120: Access of undefined property myTween." thats for the mouse out function
here is the code:
this is on a mouse over:
var myTween:TweenMax = new TweenMax(e.target.textbox_mc, 1, { x:0, y:0, alpha:1, overwrite:2});
on mouse out
myTween.reverse()
does anybody see what i'm doing wrong?
thanks! /peter
-
Hi,
How do I set som variables onComplete without creating a function?
For example:
var mytextvar1:String;
var mytextvar2:String;
TweenMax.delayedCall(1, {onComplete:mytextvar1 = "red", mytextvar2 = "blue"})
And how would I change the visibility on complete?
TweenMax.to(imagesArray.background, 0.25, {alpha:1, onComplete:picturesArray.visible = false})
(using TweenMax AS3...)
thankful for any help! /Peter
Set variables on complete
in GSAP (Flash)
Posted
thanks!! I know I'm a bit lazy sometimes.. thats why I'm not writing a function I've understand I need to structure my programming a bit and upgrade my skills.
That solved my problem for now but I still doesn't know how to pass a value to the function with complete for example:
/P