OriginalEXE
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Hi everyone, I'm new here but already liking the library very much, thanks to everyone contributing!
On my CodePen url you will find a demo I have set up that will demonstrate the performance issue I am having. It seems like the dip in fps (which I measure in the Chrome Timeline) is happening pretty consistently every X seconds, where X seems to be related to the duration of my tweens, though I'm not 100% sure of that (my tweens are running in the infinite repeat mode btw.).
I would appreciate any feedback, is this too much particles for browsers to handle? I don't think it should be, but possibly. Am I doing something else wrong?
See the Pen vXJgop by OriginalEXE (@OriginalEXE) on CodePen
Slight canvas performance dips in a consistent interval
in GSAP
Posted
Hey Jonathan, thank you for your post
In general, I am very happy with the performance, the animation is running in an (almost) constant 60fps, it's more that I am wondering why the fps drop interval seems consistent, and if I can somehow avoid it. Even if not, I'll be happy because it's not very noticeable, but I had to ask
So yeah, if anyone that has time and looks at my code can find something I am doing badly, feel free to let me know! Thanks