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silid

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Posts posted by silid

  1. Thanks for the reply.

     

    I'm making animation for broadcast and work in 50 fields per second. So it isn't a particular animation I want help with, I just want to be able to count in frames at a rate of 50 fps. 

     

    When using flash I set the frame rate of the stage and that was fine. I'm looking for the equivalent as I migrate.

     

    I presume that when I set the timeline to useFrames it is using 60fps?

    So if I set timeScale(0.833333) I will get 50 fps approx?

     

    It seems the easiest way is for me to alter the Ticker class to make 50 the default value. But ideally fps would exist as a variable that is passed from the tween to its ticker and from a timeline to a tween to a ticker.

  2. If I create a new Timeline set to use frames for timing eg.

    var tl = new TimelineMax({ useFrames: true });

     

    How do I set the frame rate of the timeline?

     

    The only example I can find is for setting the frame rate is for a tween, rather than a timeline, and the ticker property doesn't exist for a timeline.

     

    TweenLite.ticker.fps(60);

     

    I am migrating some flash animations to JS and I need a frame rate of 50.

     

    is it possible to set a frame rate for the whole timeline?

     

    Thanks.

  3. Hi

     

    I am trying to change a text value in an animation using a timeline, for example, i'd like the text to animate off, the value to update, and then animate on again. I need to know that the animate on doesn't start until the text value has changed.

     

    I hoped to be able to use the timline.set(textfield, {text:"NewValue"}); but it seems that set/tween can only use numeric values?

     

    How can I best achieve this result?

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