beliy333
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Posts posted by beliy333
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Is it possible to add timeScale when playing a timeline with this method:?
timeline.reverse()
I'm running play timeline within a 'if scroll is this' loop and would like to reverse the timeline with faster speed on the 'else' statement like this:
if (scrollTop < 64) { timeline.play(); } else { timeline.reverse(); }
Thanks for your time.
Yan
See the Pen pgWZed?editors=001 by anon (@anon) on CodePen
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@carl thanks so much for the detailed response. Really appreciate it! I'll try this out on my code tomorrow and let you know if I have further questions. Regardless I will let you know my progress!
Yan
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For some reason when I use from or staggerFrom with requestAnimationFrame, the animation jumps and actually acts as if it's doing a "To" tween. When I use the code outside of my requestAnimationFrame, it works fine. Why is this? I need to use within a requestAnimationFrame because I trigger the tween when scroll is at a certain position and I need requestAnimationFrame to determine that position (I was advised that's the correct way to do it instead of attaching to scroll).
Here's my tween:
TweenMax.staggerFrom(".box", 1, { x:100, autoAlpha: .5}, .5);
I made a quick codepen demonstrating this issue.
Thanks,
Yan
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Found it! Downloaded the full zip from the dashboard and it had the all of bonus plugins as .js files. I just included that js file before calling the cdn tweenLite.
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Hi,
Just subscribed as to Shockingly green account. Love how easy this is
Sorry if this is a dumb question but I don't quite understand how to download and install the SVG morph plugin? I click the download button on the plugin page and use the cdn links but that doesn't seem to include the bonus plugins like SVG Morph. Please advice.
Thank you!
Yan
Adding timeScale to timeline.reverse()
in GSAP
Posted
Oh well that's just too simple!
Expanding on the question–do you see anything wrong with using either of those calls within my 'requestAnimationFrame' loop? I mean am I loading up the browser heavily by making it run those calls on repeat? Or is that a common practice when you're triggering events by scroll position and I shouldn't worry about it?
Thanks,
Yan