How to make banner loop in AS2 in GSAP (Flash) Posted April 27, 2015 Hi All, Does anyone know how to make the banner loop in AS2? Can it be done in TweenNano? Below is my code so far: --------- import com.greensock.*;import com.greensock.easing.*;//Scene 1TweenNano.to(bg1, 1, {_x:0, _y:0, _alpha:100, ease:Cubic.easeOut});TweenNano.to(logo, 1, {_x:13, _y:20, _alpha:100, delay:.5, ease:Fade.easeOut, overwrite:false});TweenNano.to(text1, 1, {_x:267.35, _y:45, _alpha:100, ease:Cubic.easeOut, delay:1.3, overwrite:false});TweenNano.to(text2, 1, {_x:378, _y:45, _alpha:100, ease:Cubic.easeOut, delay:3.5, overwrite:false});TweenNano.to(text3, 1, {_x:475.05, _y:45, _alpha:100, ease:Cubic.easeOut, delay:4.5, overwrite:false});TweenNano.to(text4, 1, {_x:584.2, _y:45, _alpha:100, ease:Cubic.easeOut, delay:5, overwirte:false});TweenNano.to(bg1, 1, {_x:0, _y:0, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});TweenNano.to(text1, 1, {_x:267.35, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});TweenNano.to(text2, 1, {_x:378, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});TweenNano.to(text3, 1, {_x:475.05, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});TweenNano.to(text4, 1, {_x:584.2, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwirte:false});//Scene2TweenNano.to(bg2, 1, {_x:0, _y:0, _alpha:100, ease:Cubic.easeOut, delay:7.8, overwrite:false});TweenNano.to(text5, 1, {_x:362.3, _y:27.5, _alpha:100, ease:Cubic.easeOut, delay:8, overwrite:false});//CTATweenNano.to(CTA, 1, {_x:629.45, _y:35.5, _alpha:100, ease:Cubic.easeOut, delay:8.5, overwrite:false});Many Thanks!
How to make banner loop in AS2
in GSAP (Flash)
Posted
Hi All,
Does anyone know how to make the banner loop in AS2? Can it be done in TweenNano?
Below is my code so far:
---------
import com.greensock.*;
import com.greensock.easing.*;
//Scene 1
TweenNano.to(bg1, 1, {_x:0, _y:0, _alpha:100, ease:Cubic.easeOut});
TweenNano.to(logo, 1, {_x:13, _y:20, _alpha:100, delay:.5, ease:Fade.easeOut, overwrite:false});
TweenNano.to(text1, 1, {_x:267.35, _y:45, _alpha:100, ease:Cubic.easeOut, delay:1.3, overwrite:false});
TweenNano.to(text2, 1, {_x:378, _y:45, _alpha:100, ease:Cubic.easeOut, delay:3.5, overwrite:false});
TweenNano.to(text3, 1, {_x:475.05, _y:45, _alpha:100, ease:Cubic.easeOut, delay:4.5, overwrite:false});
TweenNano.to(text4, 1, {_x:584.2, _y:45, _alpha:100, ease:Cubic.easeOut, delay:5, overwirte:false});
TweenNano.to(bg1, 1, {_x:0, _y:0, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});
TweenNano.to(text1, 1, {_x:267.35, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});
TweenNano.to(text2, 1, {_x:378, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});
TweenNano.to(text3, 1, {_x:475.05, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwrite:false});
TweenNano.to(text4, 1, {_x:584.2, _y:45, _alpha:0, ease:Cubic.easeOut, delay:7.5, overwirte:false});
//Scene2
TweenNano.to(bg2, 1, {_x:0, _y:0, _alpha:100, ease:Cubic.easeOut, delay:7.8, overwrite:false});
TweenNano.to(text5, 1, {_x:362.3, _y:27.5, _alpha:100, ease:Cubic.easeOut, delay:8, overwrite:false});
//CTA
TweenNano.to(CTA, 1, {_x:629.45, _y:35.5, _alpha:100, ease:Cubic.easeOut, delay:8.5, overwrite:false});
Many Thanks!