thepixelarchitect
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so i am building a bike animation, and i want to rotate the pedal assembly while keeping the pedal itself perpendicular to the ground.
i am failing on that last bit.
current version of the code here
See the Pen mJgNbb by brountreeRS (@brountreeRS) on CodePen
rotating one object around center and keeping the child object position fixed
in GSAP
Posted
wow, that is simple, clever, and solid.
nicely done!