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gsapluvah

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Posts posted by gsapluvah

  1. The problem was that I did not have the plugin included anywhere in my project.  I thought this used to work with TweenMax, but I guess I was wrong!

     

    <!--CDN link for the latest TweenMax-->
    			<script src="http://cdnjs.cloudflare.com/ajax/libs/gsap/1.12.1/TweenMax.min.js"></script>
    				<!--CDN links for the latest CSSPlugin, and EasePack-->
    				<script src="http://cdnjs.cloudflare.com/ajax/libs/gsap/1.12.1/plugins/CSSPlugin.min.js"></script>
    				<script src="http://cdnjs.cloudflare.com/ajax/libs/gsap/1.15.1/plugins/ScrollToPlugin.min.js"></script>
    				<script src="http://cdnjs.cloudflare.com/ajax/libs/gsap/1.12.1/easing/EasePack.min.js"></script>
    
  2. https://greensock.com/docs/#/HTML5/GSAP/Plugins/ScrollToPlugin/

    I'm using chrome Version 40.0.2214.111 (64-bit)

     

    JS files

     

    <!--CDN link for the latest TweenMax-->
    <!--CDN links for the latest CSSPlugin, and EasePack-->

    <script src="http://cdnjs.cloudflare.com/ajax/libs/gsap/1.12.1/easing/EasePack.min.js"></script>:

     

     

    When I try even using the sample code,
     

    TweenMax.to(window, 2, {scrollTo:{y:400}, ease:Power2.easeOut});
    

    this is the error I get:

     

    Uncaught TypeError: Failed to execute 'scrollTo' on 'Window': 2 arguments required, but only 0 present.
    

    What am I doing wrong?


    Edit: changed the font size of some of my pasted text
    Edit 2: the first edit doesn't work..  ~:/
    Edit 3, it doesn't appear to work in Safari (latest) OSX either...  It doesn't scroll at all, and here's the related console message:

     

    > Object
    

     

  3. Hello fellow GreenSock users!

     

    I'm new to GSAP and I'm using the TweenMax.to method to change the "top" css property of several elements whenever a click occurs on a navigation element...  Problem is I need for that to not happen if the animation of the previous click is still in progress...

     

    I see that in the documentation for GSAP there is the public method "isActive", but I'm using TweenMax... not sure if I should even attempt at using those methods off of the TweenMax object or not - I'm guessing it wouldn't work.

    SO... is there a way to determine if a TweenMax animation is active or inactive?  What are the differences between animations applied via TweenMax, TweenLite, and Timeline?

    BEST regards,
    gsapluvah!

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