Hertugweile
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Posts posted by Hertugweile
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Hello experts.
I'm having trouble with some ads, I've recently created.
If you take a look at this, it looks ok at first glance: http://coop.nmd.dk/banners/placeholders/targetgroup2/300x250/targetgroup2_300x250.html
If you create a new browser tab, click it, wait a little while and change back again, the animated elements get, what seems to be undeterminate positions; most often outside the stage. It happens in IE, Firefox and Chrome; haven't tested on Mac. I don't see any particular pattern. Can you help me out?
Every 5th second, a timer runs this. The indexer is just an integer, which in this case switches between 0 and 1
function boingInd(indexer) { var i = "#image"+indexer; var j = "#outerUsp"+indexer; var k = "#calltoactionf"+indexer; // Apply the original style to the objects, so that they are positioned as they should appear in the banner document.getElementById("image"+indexer).className = "image"; document.getElementById("outerUsp"+indexer).className = "outerUsp"; document.getElementById("calltoactionf"+indexer).className = "c2a"; // When this is done, animate them from outside the canvas area and to the positions, just assigned. TweenLite.from(i, 1, {delay:0.1, y:200, ease:Back.easeOut}); TweenLite.from(j, 1, {delay:0.3, y:200, ease:Back.easeOut}); TweenLite.from(k, 1, {delay:0.5, y:200, ease:Back.easeOut, onComplete:allowChange}); }
Animation and positioning corrupts when changing tab and back
in GSAP
Posted
Hello Carl.
Yes, that's it - I implemented the set-line as you suggested. I've been testing the ads for the last 15 minutes and cannot get them to fail anymore.
Regarding the timer; I use a standard JS setInterval - but I'll make sure to have the delayed call in mind, next time.
Thank you for your swift assistance.