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hodograph

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Posts posted by hodograph

  1. hmm, the only thing that jumps out is that you are adding all your nested timelines 6 seconds into the main timeline.

    tl.append(nestedTl, 6);

    Are you waiting 6 seconds?

     

    maybe try

    tl.append(nestedTl);

    If that doesn't help please post a very simple fla (zipped) that we can compile and test

    I was waiting the 6 seconds, but I still tried it with no delay and it still didn't work. I made a simple fla file with the symbol and the code I used and uploaded it.

  2. So I was trying to find a nice way to make  a lot of automatic tweens (for lack of a better term) and I found the bubble example from snorkl (http://www.snorkl.tv/2010/12/timelinemax-bubbles-play-pause-and-rewind-particle-systems/) I used his code and modified it to better fit my needs (took out a lot of the randomness and the buttons) but now the clips won't tween. They are placed on the screen, but don't move at all.

    Also, I already had my own randomRange function defined elsewhere in my project.

     

    Heres the code:

     
    import com.greensock.*;
    import com.greensock.easing.*;
     
    var tl:TimelineMax=new TimelineMax({paused:true,onComplete:done});
     
    function createWords() {
    //create a word (attach symbol in library with Class Bubble) and position on stage
    var word:words = new words();
    word.y=500;
    word.x=randomRange(100,400);
    word.alpha=1;
     
    addChild(word);
    //create timeline for each word
    var nestedTl:TimelineMax = new TimelineMax();
     
    nestedTl.insert(TweenMax.to(word,17, {y:-50, ease:Linear.easeNone}));
     
    //append new timeline very close to when the previous one started
    //don't even ask about the offset...k?
    tl.append(nestedTl, 6);
    }
     
    function done() {
    trace("the party's over");
    }
     
    function init() {
    for (var count:Number = 0; count<50; count++) {
    createWords();
    }
    }
     
    init();
     

    WordTest.fla.zip

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