jinisner
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Posts posted by jinisner
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Hi,
Can we make games like these - http://www.girlsgogames.com/game/beauty_salon_makeover.html
using as3 and greensock , also what licenses do we need to purchase for that , also are there any tutorials for this on how to use green sock for these games ...
kindly guide ...
Regards
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@carl - thanks a lot for the help , with so many games in box2d i am sure some one must have found away of using it ....i will ley you know if i find a solution ....
Once again thanks for your support ....
Regards
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@carl - Once again thanks a lot for your patience ... your file has helped a lot ....
What seems to be the problem is that i am working with box2d physics engine , now if i do the animation just on the movieclip it works well ....
But when i create a world and then put objects inside it , for example a bike rider and the focus is set on the rider inside the world ...
When the world zooms it seems to vibrate every thing , however if used out side of physics world it works fine ...
Can you please guide me to some link here which suggests use of greensock with box2d , i searched but was unable to find one ....
I found this one but it does not have any answer -
http://forums.greensock.com/topic/4415-tween-physics-box2d/
Once again thanks a lot for the amazing support ....
Regards
Jin
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@rhernando,@carl,@greensok - thanks a lot for the amazing support ....
I have tried the code as mentioned by both @rhernando and @carl , when i add a non zero value like here---
var t = TweenLite.to(level1WorldObj, 3, {scaleX:1.5, scaleY:1.5, onComplete:scaleDown});
function scaleDown()
{
TweenLite.delayedCall(3, t.reverse);
}or like this -
TweenLite.to(level1WorldObj, 3, {x:0,y:0,scaleX:1.5, scaleY:1.5});
However when i try the first method i get the error -
TypeError: Error #1010: A term is undefined and has no properties. at scaledown function
And when i try the single line with out the function like here -
TweenLite.to(level1WorldObj, 3, {x:0,y:0,scaleX:1.5, scaleY:1.5});
it does slow down the process but the entire world starts shaking while the tweening is taking place ...
I must be doing something wrong or missing something , your guidace is needed here ....
Thanks in advance for your time and patience with my queries ....
Regards
Jin
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@rhernando- thanks a lot sir , i will try it and get back to you ....
Regards
Jin
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Hi folks,
I am jin , please accept my wishes , i have been working on as3 for some time now but was never good with animations, i came across this package and i can say this is nothing short of a miracle to me to be able to get the effects that greensock can provide ....
In order to add more value to my projects i am trying to add a camera zoom in and out at certain points in my project , now i can do this by using the below code -
TweenLite.to(WorldObj, 0, {scaleX:1.5, scaleY:1.5});
this zoom in remain for 3 seconds and then i do this to get to normal size -
TweenLite.to(WorldObj, 0, {scaleX:1, scaleY:1});
But the zoom in and out happens rather abrubptly like in a fraction of a second , i want it to be a bit slow , i came across a thread that suggests this -
TweenLite.delayedCall(2, slowDown);
function slowDown() {
TweenLite.to(WorldObj, 1, {x:0,y:0,scaleX:1.5, scaleY:1.5});
}i tried it, but it does not seem to do the work , can any one please guide me as to where i am going wrong and what i can do to make it work .....
Once again thanks in advance and hope to be able to contribute after some time ....
Regards
Can we make games like these and how
in GSAP (Flash)
Posted
@carl - thanks a lot , i will go throught the links , most helpful indeed ..
Regards