bonometric
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Posts posted by bonometric
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Thanks Carl, that's a neat trick and solves my problem!
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Hi, I've been trying to find a way to predict where throwprops tween will finally land (absolutely stops):
- I did my own velocity detection via ThrowPropsPlugin.track(...)
- at touch-up event, i run something like :
ThrowPropsPlugin.to(target, { throwProps:x:{velocity:1200,min:0,max:800}})
- I need to do something based on whether 'target' x final resting position is within certain value.
Is there simple way to do this ? I looked at the .calculateChange() but that seems to require .calculateDuration() first, and I was not sure using those two is the right thing to do or will yield the best/accurate result...
Thanks!
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In a project I'm doing, I need to match easing feel of elements animated using CSS cubic-Bezier timing function (example:cubic-bezier(0.1, 0.9, 0.2, 1) using tweenmax. Is this supported in GSAP ? I'm trying to avoid writing my own cubic-Bezier plugin if possible
Thanks!
Orry
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Draggable: accessing overscroll information
in GSAP
Posted
Hi,
I'd like to replicate a popular scrolling effect in mobile apps these day. When scrolling a list with a header image, overscrolling would cause the header image to grow in relation to your overscroll amount. I listened to the 'onDrag' event, and then query the 'y' property of the Draggable instance. It seems that the reported value does not take overscroll into account.
I patched the Draggable source to enable this (detail below), but I am wondering, is there's a proper/native way of doing this?
This is my patch to Draggable.js:
So now in my onOverscroll handler I do something like:
Thanks!