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mattow last won the day on June 24 2013

mattow had the most liked content!

mattow

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Posts posted by mattow

  1. Ok, I got it.

    When I play forward the pause call gets executed and then the timeline stops. So when I go backwards the first thing, that is found in the timeline is the pause call.

    In order to fix this, I check in my pauseTL function the direction of the playback and which button is clicked, so that the pause  does not get executed on direction change.

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  2. Hi and thank you for your answer.

     

    What you are suggesting in your code is exacty what I did. But it is not working like I described. I still have to click on the button twice if I want to change direction, when timeline is paused.

     

    So I tried something different and deleted the pause calls from the timeline and instead I created a button to pause. And somehow using this button does not create the problem the timeline works exactly as expected.

     

    I just can't find out, what is going wrong.

  3. Hello,

     

    I have a timeline, which is supposed to pause at certain points. From there I either want to go forward or backwards one step to the next pause-point by clicking on buttons. So in my timeline I put tl.call(pauseTL) at this points and the function pauseTL doesn't do anything else than tl.pause(). The problem now is, if I change direction of playback at this points I have to click twice in order for this to work.

    So if I click the backbutton while timeline is paused and I have been going forward before it only works when I click for the second time.

     

    Any ideas?

    Thank you for your help.

     

     

     

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