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creepco

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Posts posted by creepco

  1. Hello,

     

    I was wondering if it's possible to save other variables/properties of objects when exporting XML using TransformManager?

    I'm building a game authoring engine using it and it's working great, but I'm hitting situations where I need to save extra information about the managed objects.

    For instance, if I wanted to save a point value to a game object, or a target name for a teleporter game object? ie: 

    pointVal = "100"

    or 

    teleportTargetID = "B100"

     

    Thanks,

    Brent

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