chris_hildreth
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Posts posted by chris_hildreth
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hiI am trying to figure out overwrite manager. The arrow doesn't start out at scale 0, but at the .8 scale from the other tween applied to it later.var WebpageCreate:TimelineMax = new TimelineMax({paused:true,delay:0,onComplete:websiteOut});//url arrow clickWebpageCreate.append(TweenMax.fromTo(donut_site.urlBar.arrow,.75, {scaleX:0,scaleY:0},{bezierThrough:[{x:-97, y:-56}, {x:145, y:5}, {x:-49, y:45}, {x:-11, y:0}], orientToBezier:true,scaleX:1.2,scaleY:1.2,ease:Circ.easeOut,onComplete:donut_site.urlBar.arrow.burst.SunBurst}),0);WebpageCreate.appendMultiple([TweenMax.fromTo(donut_site.urlBar.arrow, .2,{scaleX:.8,scaleY:.8,ease:Back.easeInOut}, {scaleX:1.2,scaleY:1.2}),TweenMax.to(donut_site.urlBar, .2,{scaleX:2.7,scaleY:2.7,ease:Back.easeInOut}),], 0, TweenAlign.START,0);
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thanks for the help!
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Hi all
Is there an easy way to create an animation for a swinging sign that slows down and stops?
For example, this makes it swing back and forth, but i wanted it it slow down and stop.
TweenMax.fromTo(open_sign.sign, .5, {rotation:20},{rotation:-20,ease:Sine.easeInOut,repeat:10,yoyo:true});thanks!
Exporting Flash TweenMax based animation to AVI/MOV
in GSAP (Flash)
Posted
hi
Under the export settings are you using "After time elapsed"? and not "When last frame is reached?"
I had the same problem, using CC which exports to Media Encoder.
Edit: didt see your last post