I'm not sure if anyone else has run into this yet, but I developed a game using JS Tweenlite for a Safari browser for an iOS device. After I upgraded my iOS from 5 to 6, the Tweenlite doesn't seem to run, neither Safari on iOS 6 or Chrome on iOS6, everything works just fine on both browsers on a device running iOS5.
Hoping to find a solution from you guys.
Thanks much!
Hi,
I had same problem with Tweenlite and IOS6 and this works for me.
Tweens not working on IOS6?
in GSAP
Posted
Hi,
I had same problem with Tweenlite and IOS6 and this works for me.
TweenLite.ticker.useRAF(false);