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11898_1494126573

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Posts posted by 11898_1494126573

  1. I had similar problem with ThreeJS and adding ```gsap.ticker.tick(delta)``` to the render function made gsap functional in Oculus browser and Samsung Internet Beta browser

     

    ```

    function render(t, frame) {
     delta = clock.getDelta();
     gsap.ticker.tick(delta);
     /*  update code */
     renderer.render(scene, camera);
    }

    ```

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