nball
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Posts posted by nball
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Thank you for looking at this Carl, I do appreciate it. I will try the CS6 route next.
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You can grab the actual file here. I am not explicitly using Vector. Any guidance would be very much appreciated!
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It seems that several ad networks require SWF in version 10.1. Apparently some analysis tool they use erroneously states SWFs published as 10.3+ as version 12. Then they deny these files on their network. Yay.
First I used this hack to allow Flash Pro CC to output 10.1. I am using AS3 & Timelinelite. When attempting to publish I get this error:
1172: Definition __AS3__.vec.Vector could not be found.
Is there an earlier version of GSAP available to download (say v11) or am I forced to recreate these using AS2?
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Thanks for the quick replies! I attempted several methods of extracting the vector data, here's one in particular that looked good: http://stackoverflow.com/questions/1836758/flash-how-to-read-data-from-shape-graphics-object
In the end I just used the old fashioned method. Next time I will draw the paths programmatically.
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Warning: n00b question!
I'd like to use TimelineMax to animate clips along other clips. The examples I can find using MotionPath all utilize generated paths vs. hand drawn paths. Can I simply designate hand drawn paths (which are mc's) using MotionPath?
Need to publish to Flash Player 10.1 … ugh
in GSAP (Flash)
Posted
Just to close the loop on this: installing Flash CS6 and compiling to SWF version 9 did the trick! Thanks again Carl.