You can define a "modifier" function for almost any property; this modifier intercepts the value that GSAP would normally apply on each update ("tick"), feeds it to your function as the first parameter and lets you run custom logic, returning a new value that GSAP should then apply. This is perfect for tasks like snapping, clamping, wrapping, or other dynamic effects. It's completely up to you! Parameters: value, target The modifier functions are passed two parameters: value (nu
ModifiersPlugin intercepts values that GSAP would normally apply on each update ("tick"), passes them to your function which can run custom logic and return a new value (great for snapping, clamping, wrapping, or other dynamic effects).