You had a typo in your code that was throwing an error. I'm not sure why you were trying to call .refresh() on the smoother's ScrollTrigger (before your images even loaded).    I didn't realize you were using a different library and only loading the images on-demand. In that case, yes, you'd need to at least call .refresh() on the individual ScrollTrigger associated with that newly-loaded image.   Originally, I thought you were just starting the load of all the images after y
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